About this Course

The technologies of computer graphics, multimedia and animation have pervaded most of the activities of business, communication and education. Consequently, the need for skilled and highly trained workforce is of vital importance. This requirement leads to the introduction of Bachelor of Computer Science specializing in Computer Graphics and Multimedia program.

Bachelor of Computer Science (Graphics & Multimedia Software) offers comprehensive subjects provides a thorough treatment in the field of computer graphics, multimedia as well as in simulation and virtual reality. In line with the objective of providing highly trained workforce in computer graphics and multimedia engineers, short courses in various related fields and applications are also offered periodically.

 

Career Prospects

Graduate of the programme can work as a Analyst/Programmer, System Analyst, System Developer, Computer Graphics and Multimedia Programmer, Project Manager, Multimedia Engineer, Web Developer, Content Creative Creator, Games Programmer, Assistant Project Manager, Academician and Researcher.

First Year 1SCSV

YEAR 1 (Semester I)

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  • Technology & Information System
  • Discrete Structure
  • Programming Technique I
  • Digital Logic
  • Malaysia Dynamic
  • Islamic & Asian Civilisation (TITAS)
  • Arts, Customs & Beliefs of Malaysians (International Students)
  • Bahasa Melayu untuk Komunikasi (International Students)

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YEAR 1 (Semester II)

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  • Mathematics for Computer Graphics
  • Programming Technique II
  • Network Communications
  • Probability & Statistical Data Analysis
  • Academic English Skills
  • Science, Technology and Human

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Second Year 2SCSV

YEAR 2 (Semester I)

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  • Database
  • System Analysis and Design
  • Data Structure and Algorithm
  • Computer Organisation and Architecture
  • Human Computer Interaction
  • Advanced Academic English Skills

[/su_list]YEAR 2 (Semester II)[su_list icon=”icon: codepen”]

  • Web Programming
  • Object Oriented Programming
  • Software Engineering
  • Operating Systems
  • Co-curriculum
  • Elective Course
  • Fundamental of Computer Graphics

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Third Year 3SCSV

YEAR 3 (Semester I)

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  • Theory of Computer Science
  • Innovation & Creativity Subcluster
  • Elective Courses (Choose 4)
  • Application Development
  • Artificial Intelligence
  • Netcentric Computing
  • Geometric Modeling
  • Real-time Computer Graphics

[/su_list]YEAR 3 (Semester II)[su_list icon=”icon: cubes”]

  • Graphics and Multimedia Software Project 1
  • Technopreneurship Seminar
  • Fundamental of Technopreneurship
  • English for Professional Purpose
  • Elective Courses (Choose 3) 
  • Multimedia Data Processing
  • Multimedia Networking
  • Data Visualisation
  • Fundamental of Image Processing

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Fourth Year 4SCSV

YEAR 4 (Semester I)

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  • Industrial Training (HW)
  • Industial Training Report

[/su_list]YEAR 4 (Semester II)

 

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  • Graphics and Multimedia Software
  • Elective Foreign Language
  • Choose 3 Elective Courses – 9 Credits
  • Computer Games Development
  • Advanced Computer Graphics
  • Multimedia Web Programming
  • Introduction to Speech Recognition

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Computer Graphics Multimedia Association (CGMA) has been approved as academic-oriented association to support UTM program code; CGMA is registered under UTM HEMA (UTM TNCA HEMA). However the memberships are only open to students enrolled the undergraduate programme SCSV – Bachelor of Computer Science specializing in Computer Graphics and Multimedia Software is introduced to produce professional engineer and programmer in two-dimensional (2D) and three-dimensional (3D) graphics as well as multimedia application. SCSV is a comprehensive undergraduate programme that dwells deeply into the world of computer graphics, computer and video games, animation, image processing and sound multimedia as well as virtual reality.

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